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Scorn Game Review

Scorn is a first-person, atmospheric horror game that takes place in an eerie universe with strange shapes and a somber tapestry.
The game is based on the idea of “being thrown into the world”. In a secluded and tangled virtual world, players will discover interconnected areas in a non-linear fashion. The unsettling environment is an entire world.
Every location is unique and has each location’s own unique story, puzzles and characters. All of them contribute to the development of a cohesive universe. There are new areas to explore and learn new skills as well as acquire weapons and various other objects, and strive to learn about your surroundings.
GAMEPLAY FEATURES
The cohesive “lived-in” world Scorn takes place in an open world that has several interconnected regions. Every region has a maze structure that offers many areas and several pathways. It’s all in the game and there are no cut-scenes that distract you from the grisly realities of the live alive world that you’re playing. However, keep an eye on things because the game doesn’t give you any sympathy if you miss something important while on your journey. All things have a meaning and reason – all you have to do is figure out what it is.
Full body awareness: Participants can feel more immersed as they become conscious of their character’s movements and body. The interaction with the environment is real-time – objects can be grabbed with your hands (instead of floating around suspended in the air) The machines, instruments and machines can be operated using the controls.
Ammo and inventory management is defined and limited. This plays an important role to keep players at a greater level of awareness throughout the course of the game. Players must take into consideration when to take on a challenge, when they should hide, and what effect consequences their actions can have on their environment. You will need to use different play styles in order to move forward.
Scorn Part 1 and 2. Are the games split into pieces?
Yes, we plan to release it in two parts, with the first one coming in the year 2018.
They represent all that can be ever done. There will be no DLC expansions, sequels, or DLC. Ever.


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